Since im bout to take Egypt, il probably wont have to worry much about food for a good whileīonuses to income from (whatever) vary in usefulness by culture group. (having 2 provinces to do that makes it so that i can get an army up and running in half the time by getting 2 generals in diffrent provinces) I made a decision once things settle down to turn the recently captured Galatian province and another below it for more military buildings. Which should i pick? 4% for all sources or 6%for farm provinces/localcommerce. (I dont wanna spam 1 unit, i like my army's to have flavour,any suggestions?)Īnd for settlement main buildings the "CITY" you could say. Just to support in autoresolves or just to make things cooler. Im thinking of getting an actual navy (i disbanded the starting a few turns after dealing with Cypru's island). (for some reason they havent bothered to build a farm in THEIR Province Capital.īut i started trading with them earlier so ill join a war they have on their enemys side to complete the province) I took out Cappodocia early on which made Galatia stook on 1 settlement. But one of my satraps is sending an army on forced march to get there. Im about to take Alexandria(already took out Egypts Satrap) and eventually the other 2 settlements below it with another army. (i like to have them as a "buffer" even if im just roleplaying :D, its sad that i CANT give provinces or buy provinces since thats hardcoded) Any facton that isnt likely to break off from me if i make them a satrap? Im basiccally making about near 7k a turn after i take out Nabatea including their ONLY PORT. I know people dont tend to do this but quiet like having satraps cuz i get half their income and trade which makes me 250 from each trade route i have. (Peaced out with Quidri for some nice cash,then managed to get them to trade with me by demanding more cash :D$$$$$$$$$$) Im plying on Hard still with 3 satraps that are CLOSEST to me like Persia,Media,and the other one on my North-West.(the others have broken off by refusing to join war)(Managed to other get peace from some by extorting them for money or they extort me for money) My capital province has both local commerce bonuses and industry bonuses.Īnd should i focus on money buildings that give like 20% bonus to itself like i build something thats industry which also gives bonus to local commerce (or do i focus on buildings that give maximum money?). Originally posted by freerangechikn:My Hellenic faction armies in single player (currently playing Athens) usually look like this: Hope some of those suggestions will be helpful. You probably have this issue right away as Seleucid so keep that in mind. When I am engaging eastern factions that are loaded with light and skirmisher cavalry, I have to switch it up to include fewer pikes and heavy cav and more skirmisher/ranged infantry. You can drop one of the ballistas and add an extra ranged/cavalry as you see fit. With a faction like Seleucid you could mix elephants in for a cavalry unit like you said. Especially if you have Royal Peltasts (I think all successor kingdoms do). Peltasts for Hellenic factions are surprisingly decent in melee once their ammunition is spent, don't be afraid to charge them into the flanks. Melee infantry on either side of pike phalanx to protect flanks.Once lines are engaged you perform your cavalry flank and rout enemy ranged, standard TW tactics. I usually use the Alt + targeting method for ballista as the AI tends to clump in the center, with explosive shells. Slowly advance pike phalanx line while you shower them with arrows. This has always been effective against most factions (excluding Persian/far eastern). My Hellenic faction armies in single player (currently playing Athens) usually look like this:Ģ Melee Infantry (thorax swords, hoplites)
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